One Night Werewolf: Super Powers
Pozycja w BGG
BGG #24 738
Ocena BGG
5,9

One Night Werewolf: Super Powers

2014

Pomoc w zasadach gry One Night Werewolf: Super Powers

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 3–7 graczy
  • 10 min
  • 10+
  • Złożoność 1,0/5

Dla 3 graczy

Asystent zasad gry One Night Werewolf: Super Powers

Co chcesz wiedzieć?

Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

One Night Werewolf: Super Powers to gra planszowa wydana w 2014 roku dla 3–7 graczy, z rozgrywką trwającą 10 minut i dla osób od 10 lat. Projekt gry: Akihisa Okui. Główne mechaniki: Variable Player Powers, Team-Based Game i Voting.

Podobne gry

O grze

Po angielsku

One Night Werewolf: Super Powers uses the same gameplay as in One Night Werewolf, but adds new characters that provide fresh challenges. As in Werewolf, players are dealt roles which are kept hidden for the duration of the game. The one or two werewolves try to keep their identity a secret so that no one identifies them; the humans must kill one werewolf or else their town is overrun and they lose. Each player secretly gets a role card (with two role cards placed in the middle of the table), looks at it, then closes their eyes to represent nighttime in town. One player is the game's moderator and calls out the roles in order for the players to take actions. The werewolves and the CIA Agent(s) open their eyes to see who belongs to these groups, but they can't say anything! Thus, a lone CIA Agent learns who the werewolves are, but he can never reveal his identity when trying to communicate this information to others. The werewolves, on the other hand, might not be sure who is actually on their side. And of course some cards might be out of play in the center of the table! The psychic then gets to look at one player's card or both cards in the center of the table. The ninja gets to exchange his card for someone else's, looking at the new card if he swaps. The madman doesn't take an action at night; he just wants the werewolves to win! During the day phase, players discuss who the werewolves are (or if there even are werewolves). Then all players vote simultaneously for a player. The player with the most votes is killed. If at least one werewolf is killed, the human team wins; if no werewolf is killed, the werewolf team wins.

Pytania i odpowiedzi

Według katalogu One Night Werewolf: Super Powers obsługuje od 3 do 7 graczy. Ten zakres odpowiada liczbie graczy podanej przez wydawcę, więc grę można przygotować dla dowolnej grupy w jego granicach. Przygotowanie, niektóre zasady i punktacja mogą jednak różnić się w zależności od liczby graczy; dokładną konfigurację sprawdź w instrukcji swojego wydania.