Commands & Colors: Medieval – Expansion #1 Crusades Mid-Eastern Battles I
Оценка BGG
8,1

Дополнение к Commands & Colors: Medieval

Commands & Colors: Medieval – Expansion #1 Crusades Mid-Eastern Battles I

2024

Помощник по правилам Commands & Colors: Medieval – Expansion #1 Crusades Mid-Eastern Battles I

Понятные объяснения ходов, эффектов карт и спорных ситуаций со ссылками на официальные источники и сохранённой историей вопросов.

  • 2 игрока
  • 60–120 мин
  • 12+
  • Сложность 2,0/5

Помощник по правилам игры Commands & Colors: Medieval – Expansion #1 Crusades Mid-Eastern Battles I

Что хотите уточнить?

Отвечаю по официальным правилам и показываю страницу для проверки.

«Commands & Colors: Medieval – Expansion #1 Crusades Mid-Eastern Battles I» — дополнение к игре «Commands & Colors: Medieval», выпущенное в 2024 году: для 2 игроков, 60–120 минут на партию и возраст от 12 лет. Авторы игры — Richard Borg; основные механики — Dice Rolling, Hexagon Grid и Line of Sight.

Озвучка сюжета

Об игре

На английском

The first expansion for Commands & Colors: Medieval. The original plan was to have the Medieval expansions follow a somewhat historical timeline, but to keep in tune with player requests and feedback, GMT chose to jump ahead in time some 500 plus years to the Crusades. Actually reflecting on the decision, this jump makes a lot of sense, since there are marked similarities with many Byzantine battles as featured in the Medieval game and the battles fought during the Crusades gameplay wise, rule wise and transitional-thinking wise. Yes, there are plenty of knights in shining armor in this expansion, but there are no damsels in distress or dragons to be slain. The Crusade Mid-Eastern Battles I expansion will instead focus on some of the major engagements of earlier Crusader history. In this first Crusade expansion, we showcase at least 16 Crusader scenarios and all the additional unit blocks you need to fight out these battles. New units include: Crossbow Infantry, Foot Knight Infantry, Turcopole Light Bow Cavalry, Heavy Knight Cavalry, and Heavy Military Order Knight Cavalry. The Crusade expansion introduces many new game concepts as well: Impetuous Pursuit, Feigned Flight, Shower Shooting, and Charging Cavalry ability to pass through friendly stationary infantry units, all of which add historical depth and flavor. Still many game mechanics remain constant, like the deck of Medieval Command cards that drive movement while creating a “fog of war” and the battle dice that will resolve combat quickly and efficiently. There are also new and updated Inspired Actions for both the Crusader and Mid-Eastern armies. The stylized battlefield scenario maps still emphasize the important terrain features and highlight the historical deployment of forces in scale with the game system. Like your Medieval core game, the scale of the Crusade expansion is flexible and can vary from battle to battle. Yet to gain victory (and I have stated this many times before), the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various Crusader and Mid-Eastern army units, their weapons, terrain, and the history.

Вопросы и ответы

По данным каталога, «Commands & Colors: Medieval – Expansion #1 Crusades Mid-Eastern Battles I» рассчитана на 2 игроков. Это число игроков, указанное издателем, то есть игра задумана ровно для такого количества участников. Варианты для другого состава, если они есть, описаны в правилах вашего издания; проверьте их, прежде чем готовить другую конфигурацию.