Merchants Cove: Backer-built Rogue Pack
Оценка BGG
7,4

Дополнение к Merchants Cove

Merchants Cove: Backer-built Rogue Pack

2021

Помощник по правилам Merchants Cove: Backer-built Rogue Pack

Понятные объяснения ходов, эффектов карт и спорных ситуаций со ссылками на официальные источники и сохранённой историей вопросов.

  • 1–4 игрока
  • 60–90 мин
  • 14+
  • Сложность 3,0/5

Помощник по правилам игры Merchants Cove: Backer-built Rogue Pack

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«Merchants Cove: Backer-built Rogue Pack» — дополнение к игре «Merchants Cove», выпущенное в 2021 году: для 1–4 игроков, 60–90 минут на партию и возраст от 14 лет. Авторы игры — Jonny Pac, Drake Villareal и Carl Van Ostrand; основные механики — Variable Player Powers, Commodity Speculation и Turn Order: Time Track.

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Originally included in the Kickstarter campaign, these additional Rogue cards were created from backer comments. They haven't been fully playtested and balanced though. Included are 3 blank cards and 5 new Rogue cards: Genies May be placed on Boats during setup. 4 in the Adventurer bag & 4 in the Lair Effect: When you Dock a Boat containing one or more Rogues, you may move 1 small Good matching a Customer on that Boat from your supply to your Sale Shelf. If you choose not to, all other players draw 1 Corruption card, starting in clockwise order. Vigilantes May be placed on Boats during setup. 2 in the Adventurer bag & 6 in the Lair Effect: When you Dock a Boat containing one or more Rogues, remove 1 Rogue from the Lair and place it into the Adventurer bag. Revolutionaries May be placed on Boats during setup. 6 in the Adventurer bag & 0 in the Lair Effect: During Final Scoring, Corruption is worth positive Gold instead of negative, and Faction Icons are worth negative Gold instead of positive. Superbackers May be placed on Boats during setup. 4 in the Adventurer bag & 3 in the Lair Effect: Increase the base Gold price of all Goods sold at a Dock containing a Rogue by 1. If there are multiple Rogues here, the price increases by 1 for each one present. Automatons May be placed on Boats during setup. 5 in the Adventurer bag & 3 in the Lair Effect: When you Dock a Boat containing one or more Rogues, each player may optionally draw 1 Corruption card to activate any 1 Staff Ability on their Staff board per Rogue on the Boat. If a Boat that Docks contains multiple Rogues, each Staff Ability may be activated once at most, for a total cost of 1 Corruption. These chosen Staff Abilities do not require a hired townsfolk.

Вопросы и ответы

По данным каталога, «Merchants Cove: Backer-built Rogue Pack» рассчитана на 1–4 игроков. Этот диапазон соответствует числу игроков, указанному издателем, поэтому игру можно подготовить для любого состава в его пределах. Подготовка, отдельные правила и подсчёт очков всё же могут зависеть от числа игроков; точную конфигурацию проверьте в правилах своего издания.