Shiloh: The Battle for Tennessee, 6-7 April, 1862
Место в рейтинге BGG
BGG #18 004
Оценка BGG
6,6

Shiloh: The Battle for Tennessee, 6-7 April, 1862

1975

Помощник по правилам Shiloh: The Battle for Tennessee, 6-7 April, 1862

Понятные объяснения ходов, эффектов карт и спорных ситуаций со ссылками на официальные источники и сохранённой историей вопросов.

  • 2 игрока
  • 120 мин
  • 12+
  • Сложность 2,1/5

Помощник по правилам игры Shiloh: The Battle for Tennessee, 6-7 April, 1862

Для 2 игроков

Что хотите уточнить?

Отвечаю по официальным правилам и показываю страницу для проверки.

«Shiloh: The Battle for Tennessee, 6-7 April, 1862» — настольная игра 1975 года: для 2 игроков, 120 минут на партию и возраст от 12 лет. Авторы игры — Redmond Aksel Simonsen, Irad B. Hardy и Kip Allen; основные механики — Dice Rolling, Grid Movement и Hexagon Grid.

Похожие игры

Об игре

На английском

"Shiloh is a tactical level simulation of the largest single battle in US military history up to that date. Before the two-day battle was ended, elements of of three complete armies totalling 100,000 men had participated, as well as elements of the US Navy. At the end of the second day, over 23,000 men were casualties. The battle ws launched by the South, hoping that the newly-created Army of the Mississippi could decisively defeat the Union Army of the Tennessee before it could link up with the Army of the Ohio. Tactically, the battle was a Marginal victory for Union forces, although its strategic implications wee much more far-reaching. Had the South succeeded in its attpempt, the state of Tennessee would have been recaptured by the Confederacy, and Union offensive power broken in the Western Theatre for at least a year. A Confederate thrust into the North would have been by no means improbable. The Union victory at Shiloh, more than any other battle, sealed the Confederacy's fate in the West." (from the Shiloh rules folder.) Shiloh is one of four games included in the Blue & Gray Quadrigame set. The game includes a 17" x 22" three-color map, 100 counters and an Exclusive rules folder. A Standard rules folder, containing rules common to all four games included in the Quadrigame, is also included. Scale is 400 meters/hex. 1-2 hours per Game Turn. Game mechanics are a simple movement-combat system with rigid zones of control. Sequential Player Turns, retreat and advance after combat are common to these games and surrounding to cut off retreat is a major strategy. A new concept, "Attack Effectiveness" is introduced in this set of games. Essentially, attacking units that receive an "Attacker Retreat" result in combat are rendered "ineffective" (may not make further attacks, but still defend normally) for the rest of the day. This restriction is removed once a Night turn occurs. This makes "what the heck" type attacks very risky as one's army can be rendered quickly "ineffective" through a series of low-odd attacks. Re-implemented by: Shiloh: Grant Surprised

Вопросы и ответы

По данным каталога, «Shiloh: The Battle for Tennessee, 6-7 April, 1862» рассчитана на 2 игроков. Это число игроков, указанное издателем, то есть игра задумана ровно для такого количества участников. Варианты для другого состава, если они есть, описаны в правилах вашего издания; проверьте их, прежде чем готовить другую конфигурацию.