1809: Napoleon's Danube Campaign
BGG-Rang
BGG #11.525
BGG-Bewertung
6,5

1809: Napoleon's Danube Campaign

1984

Regelhilfe für 1809: Napoleon's Danube Campaign

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 2 Spieler
  • 240–1200 Min.
  • 12+
  • Komplexität 3,4/5

Für 2 Personen

Regelassistent für 1809: Napoleon's Danube Campaign

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1809: Napoleon's Danube Campaign ist ein Brettspiel aus dem Jahr 1984 für 2 Personen, mit 240–1200 Minuten pro Partie und ab 12 Jahren. Entwickelt wurde es von Kevin Zucker; die wichtigsten Mechaniken sind Dice Rolling, Hexagon Grid und Simulation.

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Über das Spiel

Auf Englisch

The Campaign: Three grueling months of bitter conflict, thrusting Napoleon's "little conscripts" against a re-vitalized Austrian army determined to avenge its humiliating defeats of the past. An embattled advance along more than 200 miles of the Danube Valley in a contest of maneuver, thrust, and counterthrust immortalized on such battlefields as Abensberg, Ratisbon, Ebelsberg, Aspern-Essling, and Wagram. The System Design: A proven classic representation of Napoleonic warfare, demanding a delicate balance among command and communication, daring and discretion. A dynamic exercise in the application of limited administrative resources to maneuver, and a tense contest of skill, finesse, and hammer blows. The Presentation: Sophistication without needless complexity. An innovative rules format, complementing the exceptional graphics, quickly orients players to the game's essential and subtle relationships. The Game: The ultimate experience in Napoleonic gaming — quickly grasped, a lifetime to master, an endless challenge. • Four Complete-Scenario ranging from the brief Aspern-Essling and Wagram battle scenarios to the lengthy Historical and Alternate campaigns. • Historic Leaders... including every major commander who participated in the campaign, each individually rated for essential command characteristics. • Optional Rules... to permit hidden movement of force, simulate the loss and regaining of combat effectiveness, and introduce the effects of fatigue. CONTENTS: 260 1/2-inch Counters 2 22"x32" Mapsheets 1 22"x 16" Mapsheet 1 Rules Booklet 2 Organization Displays 1 Six-sided Die 1 Counter Storage Tray TIME SCALE: Two days per turn. MAP SCALE: Two miles per hex. UNIT SCALE: Division/brigade. PLAYERS: Two. PLAYING TIME: From 3 hours for a short scenario, to 20 or more hours for an entire campaign. (from the back of the box) Wagram Campaign, using the same system as other Napoleonic games by Zucker (Napoleon at Bay, Bonaparte in Italy, Sun of Austerlitz, etc) that emphasizes command, logistics, and lines of communication. GAME SYSTEM: CAMPAIGNS System - Series 1X = 3,200m/hex, 1,000 men/SP, 2 days/turn. 1809: NAPOLEON'S DANUBE CAMPAIGN is a two player, Division level simulation of Napoleon's 1809 Danube Campaign against a revitalized Austrian army determined to avenge its humiliating defeats of the past. It covers three months of bitter conflict requiring an advance over more than 200 miles of the Danube Valley in a campaign of maneuver, thrust and counterthrust immortalized on such battlefields as Abensberg, Ratisbon, Ebelsberg, Aspern-Essling, and Wagram. The game uses an interactive Igo/Hugo sequence with an emphasis on leadership. It is a dynamic exercise in the application of limited administrative resources to maneuver, and a contest of skill, finesse, and hammer blows. Each Game Turn represents two days of real time. Each map hex equals two miles from side to side. Optional rules permit hidden movement, simulate the loss and regaining of combat effectiveness, and model the effects of fatigue. Four complete scenarios are included -- ranging from the brief Aspern-Essling and Wagram battle scenarios to the lengthy Historical and Alternate campaigns. (BGG user's description)

Verlage

  • Victory Games (I)

Fragen und Antworten

Laut Katalog unterstützt 1809: Napoleon's Danube Campaign 2 Personen. Das ist die vom Verlag angegebene Spielerzahl, das Spiel ist also genau für diese Anzahl von Mitspielenden ausgelegt. Varianten für andere Gruppengrößen sind, sofern vorhanden, in der Anleitung deiner Ausgabe beschrieben; prüfe sie, bevor du eine andere Konfiguration aufbaust.