Fleets: The Pleiad Conflict
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BGG #10.764
BGG-Bewertung
6,8

Fleets: The Pleiad Conflict

2014Unterstützt von BGG

Regelhilfe für Fleets: The Pleiad Conflict

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 120 Min.
  • 12+
  • Komplexität 3,2/5

Regelassistent für Fleets: The Pleiad Conflict

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Fleets: The Pleiad Conflict ist ein Brettspiel aus dem Jahr 2014 für 2–4 Personen, mit 120 Minuten pro Partie und ab 12 Jahren. Entwickelt wurde es von Daniel Fryxelius; die wichtigsten Mechaniken sind Hand Management, Dice Rolling und Area Majority / Influence.

Erweiterungen

Ähnliche Spiele

Über das Spiel

Auf Englisch

In 3400 AD, mankind has colonized the Pleiad star cluster where mighty corporations vie for control and influence. Each player equips fleets with escort ships and upgrades and uses them to control star systems for VPs. Diplomatic leverage, cunning, and brute force will determine the victor. Each round in Fleets: The Pleiad Conflict consists of six phases: 1) Player order. Every round has a new randomized player order. Being first has its pros and cons, so does being last. 2) Build. The players take turn buying new fleets, escort ships, and upgrades, using their megacredits. The fleets each consist of a flagship and space for some combinations of escort ships and upgrade cards. Which fleet you choose and how you develop it will determine its strengths and weaknesses. 3) Deployment. The players place their fleets at the different systems they want to control. 4) Diplomacy. Players take turns using diplomatic actions. There are 2 basic actions: A) Use 2 diplomatic points to retreat your fleet from the board. B) Use 6 diplomatic points to retreat an opposing fleet from a system where you have a fleet. There are also diplomatic actions on some fleets, systems, and action cards. 5) Battle. At every system with more than one fleet there will be a battle where every ship gets to shoot once. Each fleet has different initiative numbers for its ships, describing when they get to act. Late ships risk being shot down before they have a chance to fire. During battle, players can also use battle actions on action cards, upgrade cards, fleets, and escort ships. Most battle actions cost energy from the fleet. If a flagship is destroyed, its owner must immediately retreat all surviving escort ships from that battle and discard the fleet. 6) Reward. Players get 1 VP for each system they have to themselves (The first player to reach 7 VP is the winner.). Then each fleet gets energy from its reactor and resources from the system where they are located. Then each player gets 2 diplomatic points, 6 megacredits, and an action card, and then the next round can begin.

Ausgaben

  • Fleets: The Pleiad ConflictenFryxGames2014

Fragen und Antworten

Laut Katalog unterstützt Fleets: The Pleiad Conflict 2–4 Personen. Diese Spanne entspricht der vom Verlag angegebenen Spielerzahl, das Spiel lässt sich also für jede Gruppengröße innerhalb dieser Spanne aufbauen. Aufbau, einzelne Regeln und Wertungsdetails können je nach Personenzahl trotzdem abweichen; prüfe daher die genaue Konfiguration in der Anleitung deiner Ausgabe.