GKR: Heavy Hitters – Big Little Buddy
BGG-Bewertung
7,8

Erweiterung für GKR: Heavy Hitters

GKR: Heavy Hitters – Big Little Buddy

2017

Regelhilfe für GKR: Heavy Hitters – Big Little Buddy

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 1–4 Spieler
  • 60–120 Min.
  • 12+
  • Komplexität 3,0/5

Regelassistent für GKR: Heavy Hitters – Big Little Buddy

Was möchtest du wissen?

Antworten stammen aus dem offiziellen Regelheft, mit Seitenangabe zum Nachprüfen.

GKR: Heavy Hitters – Big Little Buddy ist eine Erweiterung für GKR: Heavy Hitters aus dem Jahr 2017 für 1–4 Personen, mit 60–120 Minuten pro Partie und ab 12 Jahren. Entwickelt wurde es von Matt Hyra und Shem Phillips; die wichtigsten Mechaniken sind Area Majority / Influence, Grid Movement und Deck, Bag, and Pool Building.

Ähnliche Spiele

Über das Spiel

Auf Englisch

Available as a Kickstarter add-on or as part of the Urban Wasteland Expansion. Big Little Buddy, a friend you can share! Need a friend? Call on the corporation with money to spend! Enter BUDDYFINDER™ - the premier subscription-based friend rental service. Rental friends starting as low as 12.99 a month! In sport, there are usually a couple of big sponsors that pay for exclusive primary advertising and presence. In GKR: Heavy Hitters, Big Little Buddy is that guy. He’s made available for the match (as well as serviced and repaired after the match) by his premier sponsor – BUDDYFINDER ™. They’ve got money to burn and they want their name everywhere. IN YOUR FACE. Subtle, Little Buddy is not. When Big Little Buddy is deployed to the gameboard, he advertises for whichever Faction has unlocked him for that round. Players can try to claim Little Buddy by playing a special Sponsor Card – a move that can only be deflected by playing a counter-hack. Once a player controls Lil Buddy, the fun begins. Move him during the Movement Phase, and use him to attack opponents in the Combat Phase with his own unique cards: 3 Weapon Cards and 1 Unit Card. Each round, he can only fire 1 of these weapons in his arsenal BUT he does not require Energy to fire. Making him really rather handy in a pinch. Once the Combat Phase is over, players lose control of him once more. Like all Units, Little Buddy can be destroyed. Once he’s destroyed, he’s removed from the game completely. Buh bye, Little Buddy. One important note: Lil Buddy is not considered a “Support Unit” so he’s not bound by Support Unit rules. That also means he can’t tag buildings. Standing at 70mm he’s a mid-size Unit that, we think you’ll find, more than pulls his own weight. With Little Buddy, you’re not just getting an awesome new mini, 1 unique Unit Card, 5 new Sponsor Cards, and 3 new Weapon Cards. You’re getting a little friend to keep you warm through those long lonely nights.

Fragen und Antworten

Laut Katalog unterstützt GKR: Heavy Hitters – Big Little Buddy 1–4 Personen. Diese Spanne entspricht der vom Verlag angegebenen Spielerzahl, das Spiel lässt sich also für jede Gruppengröße innerhalb dieser Spanne aufbauen. Aufbau, einzelne Regeln und Wertungsdetails können je nach Personenzahl trotzdem abweichen; prüfe daher die genaue Konfiguration in der Anleitung deiner Ausgabe.