HELP!
BGG-Rang
BGG #25.879
BGG-Bewertung
5,5

HELP!

2021

Regelhilfe für HELP!

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 3–5 Spieler
  • 20 Min.
  • 8+
  • Komplexität 1,0/5

Für 3 Personen

Regelassistent für HELP!

Was möchtest du wissen?

Antworten stammen aus dem offiziellen Regelheft, mit Seitenangabe zum Nachprüfen.

HELP! ist ein Brettspiel aus dem Jahr 2021 für 3–5 Personen, mit 20 Minuten pro Partie und ab 8 Jahren. Entwickelt wurde es von Kim Vandenbroucke; die wichtigsten Mechaniken sind Hand Management.

Ähnliche Spiele

Über das Spiel

Auf Englisch

In HELP!, you don't want to be stuck unable to play a card or unable to help a neighbor play. The game is played in rounds that alternate in clockwise and counter-clockwise order. The deck of cards is numbered 1-11, with more of the higher cards than lower ones; four types of special cards are also included in the deck. Deal each player a hand of four cards, then create a space next to the deck that can hold up to six cards. Whoever has the lowest card in hand plays that card next to the deck, then refills their hand. Each player in turn plays a higher card, and when the sixth card is played in the row, discard all six cards, with the next player then playing whatever card they want. If you can't play on a turn, ask the previous player whether they have a card you can play; if they do, the two of you exchange cards, then you play. You can play special cards — or pass them to or receive them from a neighbor — to get you out of a jam: X is a joker that can be inserted in the middle of a row or at the end, and it counts as one higher than whatever card it's next to. Switch allows you to replace a card in the row with a different card from your hand as long as the row is still in ascending order. Zap removes the last card in the row. No!, which is placed in front of you, serves as your play for the turn and also skips your next turn; additionally, you are skipped when a neighbor needs help. If you can't play a card and a neighbor can't help you, then the round ends and each other player scores 1 point. Alternatively, if you can't play and everyone else has a No! in front of them, which prevents them from helping, the round ends and you score 1 point because they failed you in that moment. Keep playing rounds until one or more players have 3 points and win the game.

Kategorien

Mechanismen

Verlage

  • AMIGO

Fragen und Antworten

Laut Katalog unterstützt HELP! 3–5 Personen. Diese Spanne entspricht der vom Verlag angegebenen Spielerzahl, das Spiel lässt sich also für jede Gruppengröße innerhalb dieser Spanne aufbauen. Aufbau, einzelne Regeln und Wertungsdetails können je nach Personenzahl trotzdem abweichen; prüfe daher die genaue Konfiguration in der Anleitung deiner Ausgabe.