Munchkin Impossible
BGG-Rang
BGG #9.495
BGG-Bewertung
5,9

Munchkin Impossible

2006

Regelhilfe für Munchkin Impossible

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 3–6 Spieler
  • 60–120 Min.
  • 10+
  • Komplexität 1,8/5

Regelassistent für Munchkin Impossible

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Antworten stammen aus dem offiziellen Regelheft, mit Seitenangabe zum Nachprüfen.

Munchkin Impossible ist ein Brettspiel aus dem Jahr 2006 für 3–6 Personen, mit 60–120 Minuten pro Partie und ab 10 Jahren. Entwickelt wurde es von Steve Jackson (I); die wichtigsten Mechaniken sind Variable Player Powers, Trading und Dice Rolling.

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Über das Spiel

Auf Englisch

Publisher's Description The Munchkins are now spies... eliminating the opposition, playing with self-destructing gadgets, and changing loyalties even faster than they change hats. Be a Playboy, Tourist, or Assassin. Report to the Americans, Russians, British, or Chinese (it'll change!). Wield gadgets from the subtle Cigarette Dart Gun to the amazingly unsubtle Bazooka with Incendiary Ammo. Eliminate foes, from the pathetic Defective Defector, through the Interro-Gator and the Not So Secret Police, up to the mighty Super Spy himself. And (all together now)... 'Take Their Stuff!' You can play Munchkin Impossible by itself, or combine it with any number of other Munchkin games for more shameless silliness. Other Part of the Munchkin series. Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play. There are two types of cards - treasure and encounters. Each turn the current players 'kicks down the door' - drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels, weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in "bad stuff" which usually involves losing levels and treasure.

Verlage

  • Steve Jackson Games
  • Pegasus Spiele

Fragen und Antworten

Laut Katalog unterstützt Munchkin Impossible 3–6 Personen. Diese Spanne entspricht der vom Verlag angegebenen Spielerzahl, das Spiel lässt sich also für jede Gruppengröße innerhalb dieser Spanne aufbauen. Aufbau, einzelne Regeln und Wertungsdetails können je nach Personenzahl trotzdem abweichen; prüfe daher die genaue Konfiguration in der Anleitung deiner Ausgabe.