Release!
BGG-Rang
BGG #26.248
BGG-Bewertung
5,8

Release!

2014

Regelhilfe für Release!

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 2–10 Spieler
  • 30 Min.
  • 12+
  • Komplexität 1,6/5

Regelassistent für Release!

Was möchtest du wissen?

Antworten stammen aus dem offiziellen Regelheft, mit Seitenangabe zum Nachprüfen.

Release! ist ein Brettspiel aus dem Jahr 2014 für 2–10 Personen, mit 30 Minuten pro Partie und ab 12 Jahren. Entwickelt wurde es von Patrick Roach und Alex Papadimoulis; die wichtigsten Mechaniken sind Trick-taking.

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Über das Spiel

Auf Englisch

Release! is a light card game about software and the people who make it. The game is simple: manage cooperation and competition with other players across five releases to score the most points. Each round of Release! is played the same way, but the scoring rules change as you reveal new tools and methods. Your team needs to continuously respond to these strategic shifts in order to produce the best release possible. Release's core mechanics are modeled after classic trick trump games. Rounds, or releases, are played by each player contributing a card to a trick, generally the highest card thrown takes the trick. This continues until the players are out of cards, at which point in time they score the release. Scoring rules are where it gets tricky. Every release the players will reveal a new scoring methodology. These scoring rules award or subtract points for taking; various combinations of cards, lump sums of suits, or a specific number of tricks. This means that some rounds you want may want to lose as many tricks as possible, win as many as possible, or fish for specific cards. The face cards lend further complexity, these cards all have special bonus powers that do things like: affect their rank, steal previously won cards, award instant points, and much more. The game itself is themed to evoke certain trends of software development. Themeing elements include naming conventions, fun copy, and the face cards are all modeled after famous 'faces' of the development community.

Kategorien

Mechanismen

Verlage

  • Inedo
  • Naturalist Games

Fragen und Antworten

Laut Katalog unterstützt Release! 2–10 Personen. Diese Spanne entspricht der vom Verlag angegebenen Spielerzahl, das Spiel lässt sich also für jede Gruppengröße innerhalb dieser Spanne aufbauen. Aufbau, einzelne Regeln und Wertungsdetails können je nach Personenzahl trotzdem abweichen; prüfe daher die genaue Konfiguration in der Anleitung deiner Ausgabe.