Shadowstar Corsairs
BGG-Rang
BGG #12.678
BGG-Bewertung
7,0

Shadowstar Corsairs

2016

Regelhilfe für Shadowstar Corsairs

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 2–5 Spieler
  • 90–150 Min.
  • 13+
  • Komplexität 3,1/5

Für 2 Personen

Regelassistent für Shadowstar Corsairs

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Antworten stammen aus dem offiziellen Regelheft, mit Seitenangabe zum Nachprüfen.

Shadowstar Corsairs ist ein Brettspiel aus dem Jahr 2016 für 2–5 Personen, mit 90–150 Minuten pro Partie und ab 13 Jahren. Entwickelt wurde es von Ryan Wolfe; die wichtigsten Mechaniken sind Variable Player Powers, Take That und Area Majority / Influence.

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Über das Spiel

Auf Englisch

As independent starship captains granted letters of marque by the ConFederation, the players vie for control of a dangerous but lucrative area of space known as the Shadowstar Expanse. Though a Corsair enters the Expanse with but a single old ship and a handful of loyal crew, they may eventually command up to three customized ships, a trio of cargo shuttles, and more than a dozen squads of seasoned soldiers. Ships can be upgraded, territory claimed, and rivals fought both in space and on the ground. Conflict with other Corsairs is likely as each attempts to increase his or her reputation by demonstrating political influence, technical savvy, and a willingness to do whatever it takes to secure the Expanse. During his or her turn a player will move their ships and choose actions from one of four categories (Technology, Politics, Personnel, or Finance), - deploying troops to hold territory and positioning resources where they are most needed. Potential combat is resolved and then the next player takes a turn. The ultimate goal is to earn enough Commendations to be granted sole governorship of the Expanse. Technology, Politics, and Contract Cards have important game effects and also earn the Reputation needed to win Commendations. The cards are gained using resources harvested from the board and by fulfilling a contracts. Employing their ship(s) and crew, a player must to secure enough resources or complete enough contracts to propel themselves to victory, while hindering (or destroying) the competition. - - - Full Component List for Standard Edition - - - Plastic: 16 player ships (2 of each type) 2 cruisers 6 alien scout ships 15 shuttles (3 in each player color) 75 crew figures (15 in each player color) 17 flight stands (3 in each player color + 2 black) 40 orange cubes (damage markers) 25 blue cubes (for resource levels and contracts) 2 dice Boards & Mats: 12 sector tiles 5 player mats (1 in each player color) 16 ship mats 4 small reference mats 1 non-player phase mat (ConFed /Alien Phase) Cards: 46 politics (blue) cards 46 technology (yellow) cards 46 contract (grey) cards Other: 1 rule book (28 pages) 1 lore book (12 pages) 1 reference page (1 page) 1 box with custom insert 3 punch boards containing: Cargo Tokens: 18 tribute tokens 18 politics tokens 18 recruit tokens 18 metal tokens 30 kiloCredit tokens 16 shield tokens 16 bomb tokens 16 fortification tokens 12 player & alien logo tokens Round Tokens: 9 “plus four” tokens 15 battle station tokens 27 commendation tokens 6 A, B, C tokens 30 ownership tokens Large Tokens: 8 minefield / forbidden zone tiles 1 Alien/ConFed phase token

Fragen und Antworten

Laut Katalog unterstützt Shadowstar Corsairs 2–5 Personen. Diese Spanne entspricht der vom Verlag angegebenen Spielerzahl, das Spiel lässt sich also für jede Gruppengröße innerhalb dieser Spanne aufbauen. Aufbau, einzelne Regeln und Wertungsdetails können je nach Personenzahl trotzdem abweichen; prüfe daher die genaue Konfiguration in der Anleitung deiner Ausgabe.