Victory Roads: From Bagration to the Fall of Berlin 1944-1945
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Victory Roads: From Bagration to the Fall of Berlin 1944-1945

2015

Regelhilfe für Victory Roads: From Bagration to the Fall of Berlin 1944-1945

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 2 Spieler
  • 120–1440 Min.
  • 12+
  • Komplexität 3,5/5

Für 2 Personen

Regelassistent für Victory Roads: From Bagration to the Fall of Berlin 1944-1945

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Victory Roads: From Bagration to the Fall of Berlin 1944-1945 ist ein Brettspiel aus dem Jahr 2015 für 2 Personen, mit 120–1440 Minuten pro Partie und ab 12 Jahren. Entwickelt wurde es von Nicolas Rident; die wichtigsten Mechaniken sind Dice Rolling, Grid Movement und Hexagon Grid.

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Über das Spiel

Auf Englisch

June 1944, the Allies have finally opened the second front demanded by Stalin. The Red Army then launches the Bagration operation. Bringing considerable resources, over 2 million men and 4,000 tanks, it aims to liberate Belorussia. Taken by surprise, the German Army Group Center collapses quickly. The Soviets then advance 600 km in a month, causing an unprecedented defeat to the Germans. They are stopped at the gates of Warsaw, where the insurgency that has just started will be ruthlessly suppressed. But the Axis forces are not yet beaten and 10 months of fierce fighting will be necessary until the final victory. Victory Roads is a historical simulation retracing the campaign on the Eastern Front, from June 22, 1944, the day of the launch of the offensive Bagration in Byelorussia, until May 1945 in Berlin. Victory Roads uses the same game system as Liberty Roads, our wargame on the Western Front, from the D-Day to April 1945, while integrating the specific characteristics of this campaign. The counters are the divisions (Axis) and corps (Soviets) of both sides involved in the campaign. The system focuses on the different structure of the two opposing armies. Supports represent the effects of various materiel, equipment, as well as specific battle events. Players who are used to play with Liberty Roads should find Victory Roads very familiar. The main difference the game offers relies in the way to handle the Soviet player’s offensive. A TO marker represents an area of logistic and administrative support from the Chief Commander of Stavka. Theaters of Operation markers are somewhat similar to PLUTO markers although slightly more tricky to handle. They Scenarios Budapest-Vienna (7 turns: January-April 45), an initiation scenario to learn the system basics Bagration (4 turns: June-August 44) Bessarabia (7 turns: July-September 44) Downfall (9 turns: January-May 45) The Campaign game (24 turns), with historical setup or semi-free Soviet setup Game components 2 standard maps (A1 size) + 1 small map (A4 size) - printed on both sides 924 die-cut counters (1/2") - 3 countersheets with 308 counters on each One full-colour rules booklet with designer notes (28 pages) Game aids - 9 A4 size and 2 A3 size Two 6-side dice Box (source: Hexasim website and user's description)

Fragen und Antworten

Laut Katalog unterstützt Victory Roads: From Bagration to the Fall of Berlin 1944-1945 2 Personen. Das ist die vom Verlag angegebene Spielerzahl, das Spiel ist also genau für diese Anzahl von Mitspielenden ausgelegt. Varianten für andere Gruppengrößen sind, sofern vorhanden, in der Anleitung deiner Ausgabe beschrieben; prüfe sie, bevor du eine andere Konfiguration aufbaust.