18 Ghosts
BGG rank
BGG #21,006
BGG rating
7.1

18 Ghosts

2010

Rules assistance for 18 Ghosts

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 15 min
  • 8+
  • Complexity 2.0/5

For 2 players

Rules assistant for 18 Ghosts

What would you like to know?

Answers come from the official rulebook, with the page to check.

18 Ghosts is a board game released in 2010 for 2 players, 15 minutes per game, and ages 8 and up. It was designed by Michael Rieneck and its main mechanics are Set Collection, Grid Movement, and Rock-Paper-Scissors.

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About the game

For half a millennium, a group of ghosts have been growing quite weary of one another's company in an old Scottish castle. Since they are thoroughly bored with the social scene of the stony structure, each ghost secretly wishes to escape the castle and go on wild adventures. Unfortunately, the ghosts are trapped there. Suddenly, an opportunity arises! They discover three glimmering magical portals that they might be able to use to find freedom. Desperation sets in quickly, because they know the portals won't be open long, so the ghosts scramble and jostle one another, trying to slip through the portals while they have the chance. They certainly don't want to see each other's ethereal faces for another 500 years! COMPONENTS: 18 Ghosts includes: A board depicting an old Scottish castle with 25 rooms (5×5) and one large dungeon. 18 ghosts in 2 types and 3 colors (3 for each color and type). 3 portals, one of each color. GOAL OF THE GAME: Both players try to help their ghosts escape from the castle. In order to win the game, be the first to have a red ghost, a blue ghost, and a yellow ghost outside the castle. When this happens, the game ends immediately. That player is the winner.

Questions and answers

18 Ghosts supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.