1918: Operation Michel, Germany's Last Chance in the West
BGG rank
BGG #20,240
BGG rating
6.4

1918: Operation Michel, Germany's Last Chance in the West

1972

Rules assistance for 1918: Operation Michel, Germany's Last Chance in the West

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+
  • Complexity 2.3/5

Rules assistant for 1918: Operation Michel, Germany's Last Chance in the West

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

1918: Operation Michel, Germany's Last Chance in the West is a board game released in 1972 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Jim Dunnigan and its main mechanics are Hexagon Grid.

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About the game

"1918 recreates on a divisional scale the first German offensive on the Western Front in that year. This was the first German offensive in France since 1916 (Verdun), and is generally considered the last, and best, chance of a German victory in World War I." "The game covers the critical first ten days of the offensive. In addition, to the historical version of the battle, there are various "what if?" options based on certain variables that could have happened almost as easily as the real situation." 23" by 29" hex map on buff paper with blue, black, and gray coloring. 119 German counters are gray-green, 119 Allied counters are brown. Counters are most 'generic' infantry divisions with a few weaker-faster cavalry. 'Artillery' units are used for: 1) General supply or 2) Attack supply (consumed)or 3) Offensive artillery (consumed) or 4) Defensive artillery (consumed if used at full strength). German Stosstruppen can infiltrate the otherwise rigid ZOC. 255 total counters

Mechanics

Designers

Publishers

  • SPI (Simulations Publications, Inc.)

Questions and answers

1918: Operation Michel, Germany's Last Chance in the West supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.