
- BGG rank
- BGG #13,784
- BGG rating
- 7.2
Animals in Espionage
- 2 players
- 10–15 min
- Complexity 1.8/5
- 2022

Rules assistance for 3 Chapters: Flaschengeist Jinny
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
3 Chapters: Flaschengeist Jinny is an expansion for 3 Chapters released in 2024 for 2–6 players, 30 minutes per game, and ages 10 and up. It was designed by Joe Hout and its main mechanics are Closed Drafting and Trick-taking.
3 Chapters: Flaschengeist Jinny is a mini expansion for 3 Chapters that came for free with every game of 3 Chapters sold at SPIEL 24. Collect wonder lamps in Chapter 2 to exchange them for wishes from genie Jinny.
3 Chapters: Flaschengeist Jinny supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 3 Chapters: Flaschengeist Jinny is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 3 Chapters: Flaschengeist Jinny for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
3 Chapters: Flaschengeist Jinny has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
3 Chapters: Flaschengeist Jinny belongs to these categories: Card Game, Fantasy, and Arabian. Its main mechanics are Closed Drafting and Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 3 Chapters: Flaschengeist Jinny are: Joe Hout. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 3 Chapters: Flaschengeist Jinny as an expansion for 3 Chapters. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 3 Chapters to use it. Check that your edition of 3 Chapters is compatible, as some expansions were revised between editions.