30 Rails
BGG rank
BGG #6,421
BGG rating
6.5

30 Rails

2016

Rules assistance for 30 Rails

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–8 players
  • 20–30 min
  • 10+
  • Complexity 1.7/5

For 1 player

Rules assistant for 30 Rails

What would you like to know?

Answers come from the official rulebook, with the page to check.

30 Rails is a board game released in 2016 for 1–8 players, 20–30 minutes per game, and ages 10 and up. It was designed by Julian Anstey and its main mechanics are Dice Rolling, Paper-and-Pencil, and Network and Route Building.

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About the game

A pencil and paper game of building railway networks for one or more players. 30 Rails is played on a 6 x 6 grid of squares. First, each player draws mountains, a mine and four stations on their sheet. The game then consists of thirty turns which will fill the remainder of the grid with track. Each turn two dice are rolled. One die will determine which track type is placed, the other gives constraints as to where the track can be placed. The winner is the player who can connect most stations to each other, and to the mine. The advanced game adds shares. Players are required to buy shares in any particular line in order to score for it, but choosing the right moment to do so gives flexibility to track placement. Designed for the 2016 One Page PNP Contest

Questions and answers

30 Rails supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.