
- BGG rank
- BGG #16,753
- BGG rating
- 6.5
365 Adventures: The Dungeon – 2025
- 1 player
- 2–5 min
- Complexity 1.0/5
- 2024

2025
Rules assistance for 365 Adventures: Cthulhu 1926
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
365 Adventures: Cthulhu 1926 is a board game released in 2025 for 1 player, 1–2 minutes per game, and ages 14 and up. It was designed by Lee Ju-Hwa and its main mechanics are Dice Rolling, Re-rolling and Locking, and Paper-and-Pencil.
In the shadows of the ancient buildings and cobbled streets of Arkham, a city consumed by mysteries and age-old secrets, private detective John Miller finds himself confronted with unspeakable horrors. Rumors of inhuman creatures and dark cults are multiplying. Armed with his flashlight, a pistol, and his determination, John is prepared to delve into the darkness to unveil the horrors that lurk there. 365 Adventures: Cthulhu 1926 is a unique experience that combines a calendar and an adventure game, allowing you to embark on a cosmic year-long investigation! Day after day, guide your detective through the dark alleys of Arkham, exploring hidden secrets and confronting occult cults devoted to the Great Old Ones. Keep track of your monthly score, and unlock new rules and occult artifacts as you progress. You need only five minutes maximum each day to play: Move your investigator. Roll your dice up to three times. Choose an encounter to defeat. At the end of the month, manage your madness, note your score, and advance to the next month, where new atmosphere text and a new rule await you. —description from the publisher
365 Adventures: Cthulhu 1926 supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for 365 Adventures: Cthulhu 1926 is 1–2 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 365 Adventures: Cthulhu 1926 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
365 Adventures: Cthulhu 1926 has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
365 Adventures: Cthulhu 1926 belongs to these categories: Dice and Adventure. Its main mechanics are Dice Rolling, Re-rolling and Locking, and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 365 Adventures: Cthulhu 1926 are: Lee Ju-Hwa. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 365 Adventures: Cthulhu 1926 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.