
- BGG rank
- BGG #600
- BGG rating
- 8.0
ASL: Advanced Squad Leader Rule Book – Electronic Edition
- 2 players
- 120–480 min
- Complexity 4.7/5
- 1985

Rules assistance for 6: Siege – Year 4: Dark Horizon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
6: Siege – Year 4: Dark Horizon is an expansion for 6: Siege – The Board Game released in 2023 for 2–4 players, 60 minutes per game, and ages 14 and up. It was designed by Carlos G.Q. and its main mechanics are Variable Player Powers, Dice Rolling, and Interrupts.
6: Siege - The Board Game is an asymmetrical tabletop game with miniatures for 2 to 4 players, based on Ubisoft’s acclaimed tactical shooter video game, Tom Clancy’s Rainbow Six: Siege. Year 4 - Dark Horizons adds 8 operators to the base game. All of them being from the fourth year, or the fourth season, of the video game. They expand upon existing mechanisms and provide different options. And with the expanded roster, you’ll have more creative freedom while drafting your squad. Some Operators really benefit from synergies, while others are particularly suited for a specific environment Attackers will have the Aussie Gridlock, an Operator who is very sturdy, and able to fortify an area she has control over. Danish Nøkk can explore the area for her team without ever being caught. Amaru can be the element of surprise as she can get downstairs with her Garra hook, but does not forget the point of the game is shooting well. Kali’s explosive spears are excellent when you want to destroy barricades from an entire room. For defenders, Mozzie will be a nightmare for opponents who rely on their tech a little too much as his parasites will be able to capture opposing drones. Warden can snipe at long range quite easily, and is hard to take by surprise as he is immune to being Stunned or Located. Wamai can forbid thrown gadgets to be used with his Mag-net system. Goyo deploys Volcán Shields. When destroyed, those explode into a fire, halting the opponent’s progression, and potentially dealing some damage. —description from the publisher
6: Siege – Year 4: Dark Horizon supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 6: Siege – Year 4: Dark Horizon is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 6: Siege – Year 4: Dark Horizon for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
6: Siege – Year 4: Dark Horizon belongs to these categories: Video Game Theme, Real-time, and Modern Warfare. Its main mechanics are Variable Player Powers, Dice Rolling, and Interrupts. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 6: Siege – Year 4: Dark Horizon are: Carlos G.Q.. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 6: Siege – Year 4: Dark Horizon as an expansion for 6: Siege – The Board Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 6: Siege – The Board Game to use it. Check that your edition of 6: Siege – The Board Game is compatible, as some expansions were revised between editions.