
- BGG rank
- BGG #14,821
- BGG rating
- 6.7
Indiana Jones: Cryptic – A Puzzles and Pathways Adventure
- 1–4 players
- 60–90 min
- Complexity 1.5/5
- 2023

2020
Rules assistance for A Christmas Story: A MAJOR Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
A Christmas Story: A MAJOR Card Game is a board game released in 2020 for 3–6 players, 15 minutes per game, and ages 8 and up. It was designed by Ket Ng, Matt Christianson, and Funko Games and its main mechanics are Take That and Trading.
Help Ralphie Parker get the BB gun and decoder ring he covets at Christmastime! Peek at present cards, "triple-dog-dare" other players to make risky trades, and beware of the bullies who are lurking in the deck. If you have the infamous "leg lamp" you can swipe another player's card, but act fast because you may not have the prized possession long. It's a lively game of "take that" and family laughs just in time for the holidays! —description from the publisher
A Christmas Story: A MAJOR Card Game supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for A Christmas Story: A MAJOR Card Game is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists A Christmas Story: A MAJOR Card Game for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
A Christmas Story: A MAJOR Card Game has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
A Christmas Story: A MAJOR Card Game belongs to these categories: Card Game and Movies / TV / Radio theme. Its main mechanics are Take That and Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of A Christmas Story: A MAJOR Card Game are: Ket Ng, Matt Christianson, and Funko Games. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists A Christmas Story: A MAJOR Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.