
- BGG rank
- BGG #569
- BGG rating
- 8.1
Terrorscape
- 2–4 players
- 30–45 min
- Complexity 2.3/5
- 2023

1987
Rules assistance for A Nightmare on Elm Street: The Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
A Nightmare on Elm Street: The Game is a board game released in 1987 for 2–6 players, 60 minutes per game, and ages 12 and up. It was designed by Robert J. Ryer and its main mechanics are Hand Management.
Freddy Krueger, screen star and man of your dreams, wants to come to your house. Invite your friends over and get ready to stay awake far into the night! Using Freddy's own special deck of cards, you will try to escape from the nightmare that haunts Elm Street; you will run with maddening slowness through Freddy's dream maze; you will run for your life toward the clean light of wakefulness. But Freddy will be after you at every turn, and you never know which way he will be moving – unless you move him toward another player to save yourself! But you would never do that – would you?
A Nightmare on Elm Street: The Game supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for A Nightmare on Elm Street: The Game is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists A Nightmare on Elm Street: The Game for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
A Nightmare on Elm Street: The Game has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
A Nightmare on Elm Street: The Game belongs to these categories: Movies / TV / Radio theme and Horror. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of A Nightmare on Elm Street: The Game are: Robert J. Ryer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists A Nightmare on Elm Street: The Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.