
- BGG rank
- BGG #2,629
- BGG rating
- 7.0
Covert
- 2–4 players
- 45–90 min
- Complexity 3.0/5
- 2016

Rules assistance for A Pleasant Journey to Neko: Tour Group
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
A Pleasant Journey to Neko: Tour Group is an expansion for A Pleasant Journey to Neko released in 2019 for 2–4 players, 45–90 minutes per game, and ages 12 and up. It was designed by Citie Lo and its main mechanics are Hand Management, Set Collection, and Auction / Bidding.
Originally available if you ordered the game from the publisher's website. It was packaged separately from the base game. Card for the advanced game that will earn you 12 points if you have: an ocean bank, a fuel platform, blue bar, penguin park, seaside town, port and a special stop.
A Pleasant Journey to Neko: Tour Group supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for A Pleasant Journey to Neko: Tour Group is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists A Pleasant Journey to Neko: Tour Group for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
A Pleasant Journey to Neko: Tour Group belongs to these categories: Card Game, Dice, and Expansion for Base-game. Its main mechanics are Hand Management, Set Collection, and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of A Pleasant Journey to Neko: Tour Group are: Citie Lo. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists A Pleasant Journey to Neko: Tour Group as an expansion for A Pleasant Journey to Neko. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need A Pleasant Journey to Neko to use it. Check that your edition of A Pleasant Journey to Neko is compatible, as some expansions were revised between editions.