
- BGG rank
- BGG #671
- BGG rating
- 8.0
Shadows of Brimstone: City of the Ancients
- 1–4 players
- 120 min
- Complexity 3.4/5
- 2014

Expansion for A Touch of Evil: Dark Gothic
2023
Rules assistance for A Touch of Evil: Dark Gothic – Terror in the Night Game Supplement
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
A Touch of Evil: Dark Gothic – Terror in the Night Game Supplement is an expansion for A Touch of Evil: Dark Gothic released in 2023 for 1–6 players, 30–60 minutes per game, and ages 12 and up. It was designed by Jason C. Hill and its main mechanics are Deck, Bag, and Pool Building.
When the cold sun sets and the shadow of night falls across the land, terrors comes out to stalk the forests and streets of Shadowbrook. As townsfolk go missing and rumors spread, it quickly becomes clear that this brooding evil is stealing folk for a purpose, and no one is safe in the dark! This 15-card Game Supplement for the ''Dark Gothic'' Deck Building Game is themed for the Terrors that stalk the night. It inlcudes a set of new Terror in the Night Minions, as well as new Events, Gear, Locations, and Allies. This supplement utilizes the new Roaming mechanic first introduced in the ''Colonial Horror'' Expansion.
A Touch of Evil: Dark Gothic – Terror in the Night Game Supplement supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for A Touch of Evil: Dark Gothic – Terror in the Night Game Supplement is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists A Touch of Evil: Dark Gothic – Terror in the Night Game Supplement for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
A Touch of Evil: Dark Gothic – Terror in the Night Game Supplement belongs to these categories: Expansion for Base-game. Its main mechanics are Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of A Touch of Evil: Dark Gothic – Terror in the Night Game Supplement are: Jason C. Hill. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists A Touch of Evil: Dark Gothic – Terror in the Night Game Supplement as an expansion for A Touch of Evil: Dark Gothic. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need A Touch of Evil: Dark Gothic to use it. Check that your edition of A Touch of Evil: Dark Gothic is compatible, as some expansions were revised between editions.