A Touch of Evil: The Coast
BGG rating
7.9

Expansion for A Touch of Evil: 10 Year Anniversary Edition

A Touch of Evil: The Coast

2012

Rules assistance for A Touch of Evil: The Coast

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–12 players
  • 60–120 min
  • 12+
  • Complexity 2.8/5

Rules assistant for A Touch of Evil: The Coast

What would you like to know?

Answers come from the official rulebook, with the page to check.

A Touch of Evil: The Coast is an expansion for A Touch of Evil: 10 Year Anniversary Edition released in 2012 for 2–12 players, 60–120 minutes per game, and ages 12 and up. It was designed by Jason C. Hill and its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game.

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About the game

A Touch of Evil: The Coast is packed full of new material for A Touch of Evil including four exciting new Heroes, a new full size game board of the fog-shrouded coastline to add to the main Shadowbrook board, new Town Elders, and a host of new mysteries to be solved. The Coast also features tons of new game cards including decks for new Locations to explore, The Smuggler's Cove, Lighthouse, a haunted Shipwreck, and the long cursed village of Tidewater; and much more! With four fearsome new Villains to hunt like The Ghost Ship, Siren, or the dreaded Dreamweaver, the Heroes must fend off deadly curses and contend with all manner of creatures from the dark depths to keep evil at bay, forcing it back into the icy waters that break along the rocky shores of The Coast.

Questions and answers

A Touch of Evil: The Coast supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.