
- BGG rank
- BGG #8,831
- BGG rating
- 6.7
Bloomchasers: A Delightful 3D Tree Game of Flowers and Wits
- 1–6 players
- 20–45 min
- Complexity 1.8/5
- 2025

Rules assistance for Abducktion: IntergalacDuck Research Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Abducktion: IntergalacDuck Research Expansion is an expansion for Abducktion released in 2023 for 1–6 players, 25–40 minutes per game, and ages 12 and up. It was designed by Evan Katz and Josh Roberts and its main mechanics are Hand Management and Pattern Building.
The Expansion Game introduces the Research Pod, an adorable mini spaceship that holds two ducks. Flip it around and dock it to your board in any orientation collect ducks in wild new formations. The expansion also comes with GLITTER DUCKS, a brand new breed of duck that behaves differently. Use them them to clog up your opponents' boards in the early game, but then get them back by the endgame because they're worth points! The Abducktion Expansion Game includes: Expands game up to 6 players (includes 2 extra boards, and 40 extra ducks!) Includes 6 research pods GLITTER DUCKS! Includes 20 new challenging Formation Cards (worth higher points!) Games last 25-30 minutes instead of 15-20
Abducktion: IntergalacDuck Research Expansion supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Abducktion: IntergalacDuck Research Expansion is 25–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Abducktion: IntergalacDuck Research Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Abducktion: IntergalacDuck Research Expansion has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Abducktion: IntergalacDuck Research Expansion belongs to these categories: Animals, Science Fiction, and Expansion for Base-game. Its main mechanics are Hand Management and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Abducktion: IntergalacDuck Research Expansion are: Evan Katz and Josh Roberts. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Abducktion: IntergalacDuck Research Expansion as an expansion for Abducktion. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Abducktion to use it. Check that your edition of Abducktion is compatible, as some expansions were revised between editions.