
- BGG rank
- BGG #12,108
- BGG rating
- 7.2
Fury at Midway
- 1–2 players
- 90–120 min
- Complexity 2.4/5
- 2020

2010
Rules assistance for Across the Pacific
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Across the Pacific is a board game released in 2010 for 2–4 players, 180–1080 minutes per game, and ages 12 and up. It was designed by Michael Myers and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
"Across the Pacific" is a board wargame which portrays the entire World War 2 Pacific War in five-month turns with units that range from armies to regiments, air fleets to destroyer flotillas. The game system is interactive so that each player is involved at every moment of play. The heart of the game's mechanics is a series of strategic and tactical phases — 5 per player per turn — that are sequenced by a chit draw so that each player will know his and his opponents possible actions, but not the order in which they will be undertaken. This brings about continual strategic and operational opportunity as players plan their actions in response to the lifting for of war. Across the Pacific provides a manageable and fast-paced wargame that has a high level of detail and operational flavor while retaining the strategic scope of the ebb and flow of the Pacific War Across the Pacific contains: 36 by 48 inch map of the Pacific Basin from Pearl Harbor to Imphal, Dutch Harbor to Brisbane 960 die-cut backprinted 5/8 inch counters 24-page rules booklet 24-page Designer's Notes, Historical Commentary, and Examples of Play booklet two 11 by 17 inch color backprinted Order of Battle charts — one Japanese, one Allied two 8-1/2 by 11 inch Unit and Carrier Air Groups Display charts — one Japanese, one Allied two 8-1/2 by 11 inch Task Force Dispay charts two 8-1/2 by 11 inch Charts and Tables card
Across the Pacific supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Across the Pacific is 180–1080 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Across the Pacific for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Across the Pacific has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Across the Pacific belongs to these categories: Wargame, Nautical, and World War II. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Across the Pacific are: Michael Myers. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Across the Pacific as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.