
- BGG rank
- BGG #1,593
- BGG rating
- 7.3
Escape the Dark Castle
- 1–4 players
- 20–45 min
- Complexity 1.2/5
- 2017

Rules assistance for Adventurer: Card Game – Chaos Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Adventurer: Card Game – Chaos Expansion is an expansion for Adventurer: Card Game released in 2008 for 1–4 players and 10 minutes per game. It was designed by K. R. Bourgoine.
From publisher's website: The Chaos Expansion is all about giving the players more control over their adventurers. With these new cards the player can now choose to encounter a danger, or not. Do they want attempt to open a possibly trapped chest? Failure might mean death, but success could bring a ton of treasure. The Chaos Expansion also introduces a new way to win the game. Now instead of just being able to defeat the vampire lord to win the game, players can collect Chests of Power. The first player to collect three wins. - Choose what your hero encounters and whether the risk is worth the reward! - Change the way you win the game - Hire henchmen to create strategic options - Explore new magical obstacles, traps, and random event cards - Discover powerful treasures - Chaos also includes 1 new hero -- Made by Robert Doyel!"
Adventurer: Card Game – Chaos Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Adventurer: Card Game – Chaos Expansion is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Adventurer: Card Game – Chaos Expansion belongs to these categories: Card Game, Fantasy, and Dice. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Adventurer: Card Game – Chaos Expansion and want something comparable for your next game night.
The credited designers of Adventurer: Card Game – Chaos Expansion are: K. R. Bourgoine. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Adventurer: Card Game – Chaos Expansion as an expansion for Adventurer: Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Adventurer: Card Game to use it. Check that your edition of Adventurer: Card Game is compatible, as some expansions were revised between editions.