
- BGG rank
- BGG #7,302
- BGG rating
- 8.5
Quietbell
- 1–6 players
- 180–240 min
- Complexity 1.3/5
- 2025

2026
Rules assistance for Al-Kahuf
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Al-Kahuf is a board game released in 2026 for 1–6 players, 180–240 minutes per game, and ages 14 and up. It was designed by Sergey Minevich and its main mechanics are Deduction, Storytelling, and Cooperative Game.
Al-Kahuf is an adventure detective game inspired by the works of Howard Phillips Lovecraft. You’ll experience an engaging interactive story whose outcome depends entirely on you and your choices. You are about to set out in the footsteps of a missing expedition that had been exploring the area near the town of Al-Kahuf before vanishing in the scorching sands of Egypt. Talk to characters, explore locations, carry out excavations. The outcome of the story will depend on your actions, choices, and deductions. The game features a "nonlinear communication" mechanic, allowing the player to interact with various in-game characters on different topics at their discretion. —description from the designer
Al-Kahuf supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Al-Kahuf is 180–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Al-Kahuf for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Al-Kahuf has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Al-Kahuf belongs to these categories: Deduction, Murder / Mystery, and Exploration. Its main mechanics are Deduction, Storytelling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Al-Kahuf are: Sergey Minevich. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Al-Kahuf as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.