
- BGG rank
- BGG #239
- BGG rating
- 7.7
Go
- 2 players
- 30–180 min
- Complexity 3.9/5
- -2200

1978
Rules assistance for Alcazar
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Alcazar is a board game released in 1978 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by Martin Davison and its main mechanics are Enclosure.
One of Ravensburger's Traveller-Series games. Loosely translated from a French Game Site: Alcazar is an abstract strategy game for two players that can be played in as little as 15 - 30 minutes. The object of Alcazar is to either immobilize your opponent's pawn by enclosing it within four walls or to occupy his/her starting square. The game comes with a red and a green pawn, 8 walls, and a board with a 4x4 grid of what appear to be castles. Walls can be placed between any two adjacent castles forming a border. The two pieces begin on their respective starting squares, which are located diagonally across the board from each other. Each piece begins surrounded by 4 walls. The object is to move one of the walls on each turn in order to either move your piece to your opponent's starting square or to enclose your opponent's piece so that it can no longer move.
Alcazar supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Alcazar is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Alcazar for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Alcazar has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Alcazar belongs to these categories: Abstract Strategy. Its main mechanics are Enclosure. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Alcazar are: Martin Davison. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Alcazar as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.