
- BGG rank
- BGG #11,682
- BGG rating
- 6.5
Secret Operation
- 4–10 players
- 15–25 min
- Complexity 1.0/5
- 2019

2017
Rules assistance for Alex Colt: Cadete Espacial
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 4 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Alex Colt: Cadete Espacial is a board game released in 2017 for 4–10 players, 15 minutes per game, and ages 10 and up. It was designed by Alberto Corazón Arambarri and its main mechanics are Set Collection and Cooperative Game.
Alex Colt: Cadete Espacial ("Alex Colt: Space Cadet") is a semi-cooperative hidden-role card. The objective of the space cadets is to complete their missions, represented by the mission boards. If the deck is finished before all missions are completed, the victory will be for the Zarkians. You are cadets of the MADRE Academy and your dream is to become, some day, in space pilots. To do this, you have to put yourself to the test in a series of missions throughout the universe. To successfully achieve a mission, you have to gather the necessary items, while the Zarkians will try to sabotage them. That is the challenge of this game: you will have to trust each other, and at the same time be very vigilant to unmask the Zarkian traitors who are hiding among you. You know that they will pretend to be one of yours and lie as much as necessary to prevent you from achieving your goal. The Cadets win the game if they achieve all the missions before the main deck runs out. The Zarkians win the game if the main deck of cards runs out and there are still missions that are not achieved.
Alex Colt: Cadete Espacial supports 4–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Alex Colt: Cadete Espacial is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Alex Colt: Cadete Espacial for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Alex Colt: Cadete Espacial has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Alex Colt: Cadete Espacial belongs to these categories: Card Game, Party Game, and Deduction. Its main mechanics are Set Collection and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Alex Colt: Cadete Espacial are: Alberto Corazón Arambarri. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Alex Colt: Cadete Espacial as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.