
- BGG rating
- 7.5
Alhambra: Big Box
- 2–6 players
- 60 min
- Complexity 2.3/5
- 2009

Rules assistance for Alhambra: The Falconers
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Alhambra: The Falconers is an expansion for Alhambra released in 2013 for 2–6 players, 45–60 minutes per game, and ages 8 and up. It was designed by Dirk Henn and Wolfgang Panning and its main mechanics are Set Collection, Tile Placement, and Open Drafting.
Der Palast von Alhambra: Die Falkner, the sixth extension for the Alhambra, mirrors earlier boxed expansions for the game by including four separate expansion modules, each of which can be used individually or combined with any mix of modules from this or other expansions. The four modules included in this expansion are: The Falconers: Land falcon tiles on the intersection of four building tiles, but only so long as the colors match. The Building Sites: Pay for half a building tile now to reserve something you need; just be sure to pay what's due! The Exchange Certificates: Pay too much? Now you can store the change for a later purchase. The Portals: Buy a portal along with a building tile to extend your wall to new lengths.
Alhambra: The Falconers supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Alhambra: The Falconers is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Alhambra: The Falconers for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Alhambra: The Falconers has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Alhambra: The Falconers belongs to these categories: City Building, Arabian, and Expansion for Base-game. Its main mechanics are Set Collection, Tile Placement, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Alhambra: The Falconers are: Dirk Henn and Wolfgang Panning. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Alhambra: The Falconers as an expansion for Alhambra. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Alhambra to use it. Check that your edition of Alhambra is compatible, as some expansions were revised between editions.