
- BGG rank
- BGG #88
- BGG rating
- 8.0
Star Wars: Imperial Assault
- 2–5 players
- 60–120 min
- Complexity 3.3/5
- 2014

Rules assistance for Alien vs Predator: Alien Infants Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Alien vs Predator: Alien Infants Expansion is an expansion for Alien vs Predator: The Hunt Begins released in 2016 for 1–3 players, 60–120 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.
These aliens are the most basic of all xenomorph hive creatures, similar to a worker bee. Also referred to as Drones, they are responsible for the construction of alien hives by using a strong resin-like material they secrete. Spawned from human hosts, they stand roughly seven feet tall and sport smooth, elongated heads. As they age and mature, the smooth carapace sloughs off, revealing the ridged structures that adult Warriors have. Another job the Drones have is to procure captives for the hive to birth more xenomorphs. In combat, they are able to wield their long tails with deadly accuracy, the bladed tips able to punch through marine combat armour. Like several other evolutions, they too are able to spit acid at their enemies and can do so with great ability. They also have enormous strength and they are able to easily subdue an adult human, or even fight a yautja head on. Drones often work alone, using stealth and waiting in ambushes to attack their prey. Their jet-black exo-skeleton allows them to blend into their environments; curiously well among the pipes and shrouded alcoves of starships. When they work together, a pack of them will often force their quarry directly into an ambush by chasing it around. Fear makes for a wonderful weapon. —description from the publisher
Alien vs Predator: Alien Infants Expansion supports 1–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Alien vs Predator: Alien Infants Expansion is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Alien vs Predator: Alien Infants Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Alien vs Predator: Alien Infants Expansion belongs to these categories: Wargame, Movies / TV / Radio theme, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Alien vs Predator: Alien Infants Expansion as an expansion for Alien vs Predator: The Hunt Begins. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Alien vs Predator: The Hunt Begins to use it. Check that your edition of Alien vs Predator: The Hunt Begins is compatible, as some expansions were revised between editions.