Anachrony: Future Imperfect
BGG rating
8.6

Expansion for Anachrony Essential Edition

Anachrony: Future Imperfect

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Rules assistance for Anachrony: Future Imperfect

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 90–150 min
  • 15+
  • Complexity 4.1/5

Rules assistant for Anachrony: Future Imperfect

What would you like to know?

Answers come from the official rulebook, with the page to check.

Anachrony: Future Imperfect is an expansion for Anachrony Essential Edition released in 2020 for 2–4 players, 90–150 minutes per game, and ages 15 and up. It was designed by Dávid Turczi and its main mechanics are Variable Player Powers, Tile Placement, and Worker Placement.

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About the game

Future Imperfect is a modular expansion for Anachrony, with four new modules expanding the possibilities beyond new horizons. These modules are playable on their own, but they are also compatible with each other and most past and future Anachrony modules and expansions. Neutronide Buildings offers a set of 4 new buildings that become increasingly effective the more Power Plants you have. The Hypersync module allows you to perform a Capital action without actually placing an Exosuit, then in the future use the new Hypersync Action to make your placement affect the past. This puts serious strain on the space-time continuum, increasing the risk of Paradoxes, but often the risk is worth the reward and the flexibility. This module is supported for 1-4 players (Fractures of Time expansion required for solo play.) With the Quantum Loops module, you are no longer limited to warping from your own timeline: the module opens up parallel universes where resources are more plentiful, the locals are eager to join your cause, or their technology allows you to shortcut your own travels through time... The possibilities multiply through a new Warp tile that grants access to the powerful Quantum Effect cards, but beware - to close a loop to a parallel universe, you will need a real Breakthrough... This module is supported for 1-4 players (Fractures of Time expansion required for solo play.) The Intrigues of the Council module simulates the World Council's political machinations, bringing two new aspects to the game: another layer of player interaction and customizable endgame scoring objectives, influenced by the players. By sending Exosuits to the right place at the right time, players can receive bonus resources and compete to build a tableau of Agenda tiles, which replaces the base game's Endgame Condition scoring. This module is recommended for 3 or 4 players. —description from the publisher

Editions

  • Anachrony: Future ImperfectenMindclash Games2020
  • Anachrony: Future ImperfectenMindclash Games2020
  • Anachrony: Makel der Zukunft ErweiterungdeMindclash Games, Quality Beast, Skellig Games2024
  • 아나크로니 확장: 불완전한 미래Korea Boardgames, Mindclash Games2024
  • Anachrony: Future ImperfectfrSuper Meeple2023
  • 时空乱序:缺陷未来Mindclash Games, YOKA Games2022
  • Anachrony: Futuro ImperfectoesMaldito Games2021

Designers

Publishers

  • Korea Boardgames
  • Maldito Games
  • YOKA Games
  • Skellig Games
  • Mindclash Games
  • Super Meeple
  • Quality Beast

Questions and answers

Anachrony: Future Imperfect supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.