
- BGG rank
- BGG #6,111
- BGG rating
- 6.0
...and then, we held hands.
2015
Rules assistance for ...and then, we held hands.
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 30–45 min
- 12+
- Complexity 1.8/5
About the game
...and then we held hands. is a co-operative game about finding balance. To win, the two players must complete objectives and reach the center of the board. The players take turns trying to fulfill the current common emotional objective by discarding emotion cards to move from node to node. They must do this without verbal communication, empathizing and always considering each other's situation when making a move. A player can use their own cards or their partner's, but if their move causes their partner to be unable to move, the players lose and the game ends. While moving from node to node, their balance shifts, and they are not able to refill their hand. The game features a card-splaying mechanism in which players change their "perspective" to reveal a new set of options. The players win by meeting in the center while in a balanced state and within one turn of each other - something quite difficult, and therefore very rewarding when achieved. ...and then we held hands. features art by beloved French illustrator Marie Cardouat, known for the art found in beautiful games such as Dixit, Steam Park, and Marrakech.
Categories
Mechanics
Designers
Publishers
- (Web published)
- LudiCreations
Questions and answers
The rules assistant for ...and then, we held hands. will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
...and then, we held hands. supports 2 players according to the catalogue.
The listed playing time for ...and then, we held hands. is 30–45 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists ...and then, we held hands. for ages 12 and up. Check the age guidance on your edition.
The credited designers of ...and then, we held hands. are: David Chircop and Yannick Massa.
The catalogue lists ...and then, we held hands. as a base game.
Rules assistant for ...and then, we held hands.
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