Anima Tactics: Azur Agent
BGG rating
8.2

Expansion for Anima Tactics

Anima Tactics: Azur Agent

2011

Rules assistance for Anima Tactics: Azur Agent

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 12+

Rules assistant for Anima Tactics: Azur Agent

What would you like to know?

Answers come from the official rulebook, with the page to check.

Anima Tactics: Azur Agent is an expansion for Anima Tactics released in 2011 for 2 players, 60 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling and Action Points.

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About the game

In the Supreme Archon’s crusade to gain complete control over Gaïa, he has surrounded himself with the most unusual of players and servants. These people, endowed with exceptional abilities and powers, make up his private army, the forces with which he plans to extend his power beyond the limits of man’s understanding. Dark Azur Alliance Prowler - Lv. 20+ At 4 | Dm 4 | Df 8 | Ar 0 | LP: 11 | Re 8 | Mo 6/10 | AP 2/4 Agent: Azur Agents are not unique characters and you may include 1 for every 150 Levels in an Azur Alliance Party. For example, a party of 300 levels could include up to two Azur Agents. oo - Stealth (Subterfuge, Effect) The Azur Agent becomes Hidden. Upkeep: o oo - Murder Attack (Subterfuge, Attack) + 3 Attack / +2 Damage. The Azur Agent must be Hidden to perform this attack. AZUR AGENT Skill Card An Azur Agent can possess any combination of the following options, as long the added levels do not take their total level above 40. Any option cannot be chosen more than once. The Agent's Speed is increased to 12/16. Lv: +10 The Agent recovers one more Action point per turn. Lv: +10 The Agent's Speed is increased to 8/12. Lv: +5 The Agent gets Infiltration and Open Movement. Lv: +5 The Agent gets the Innate Ability Ranged Attack, Distance (12 inch). Lv: +5 Murder Attack is increased to +4 Attack / +4 Damage. Lv: +5 If the Agent deals damage with a normal attack or a special attack, he causes Poison Lv: 2 Effect 14. Lv +5 The Agent gets +1 Attack. Lv: +5 The Agent gets +1 Defense. Lv: +5 The Agent gets +4 Life Points. Lv: +5 The Agent gets the following ability: Lv: +5 ooo - Kaiser (Ki, Attack) + 4 Attack.

Publishers

  • Fantasy Flight Games

Questions and answers

Anima Tactics: Azur Agent supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.