Annihilator / OneWorld
BGG rank
BGG #30,224
BGG rating
4.8

Annihilator / OneWorld

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Rules assistance for Annihilator / OneWorld

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60 min
  • 10+
  • Complexity 1.6/5

Rules assistant for Annihilator / OneWorld

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Annihilator / OneWorld is a board game released in 1980 for 2 players, 60 minutes per game, and ages 10 and up. It was designed by W. G. Armintrout and James E. Tucker and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

Microgame #14 in the Metagaming Microgames series. This is actually 2 games in one: One world is the game of godly conflict for those who've dreamed secretly of divine power. Each player is a god who must contend with a pretentious challenger. Your "children" wage the struggle in their aspects of Blade, Stone, and Fog. Over the Singing Grasses, Runelines, the Faults of Chaos and on the Crystal Pylons the battle rages. OneWorld is a fast playing, humorous game, which features a diceless combat system. This is an excellent game for starters or an amusing diversion for the aficionado Annihilator is a giant, planet killing, computer controlled spaceship. Pan-Human Alliance assault squads and demolition teams blast their way through the ship to get to Annihilator's brain core. The ship has security robots, repair bots, and automatic defenses to stop the humans.

Questions and answers

Annihilator / OneWorld supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.