
- BGG rank
- BGG #294
- BGG rating
- 7.5
Flamme Rouge
- 2–4 players
- 30–45 min
- Complexity 1.7/5
- 2016

1970
Rules assistance for APBA American Saddle Racing
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
APBA American Saddle Racing is a board game released in 1970 for 1–20 players and 30 minutes per game. Its main mechanics are Simulation.
Scarce and popular Saddle Racing simulation. The first "season" is 1969 -- published late 1970. The company made new seasons of horses through the 1987 season (last published 1989). There is also one card from the 1968 season (Stage Door Johnny) that the company made and sent to faithful subscribers in the later 1970s. APBA allows replay of famous races and construction of fantasy match-ups as well. Like its APBA brethren, statistics for each horse are represented on cards, sometimes several for each horse (for different racing years). The horses are historical and accurate in detail, though not in results. If you play enough the horses begin to develop their own personalities and you stop worrying that Shecky Greene can beat Secretariat-- after a while you understand the cards and the way they are printed. User modification makes this a better game-- limit the amount of lengths a horse can "save"-- give certain horses one mulligan per race, add real significance to jockey rating-- but be that as it may, this game is a geek fest-- results and stats can be retained for literally years.
APBA American Saddle Racing supports 1–20 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for APBA American Saddle Racing is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
APBA American Saddle Racing has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
APBA American Saddle Racing belongs to these categories: Racing and Sports. Its main mechanics are Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists APBA American Saddle Racing as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.