
- BGG rating
- 7.0
Apocalypse au Zoo de Carson City: Les Extensions de Linda
- 2–6 players
- 10–15 min
- Complexity 1.0/5
- 2019

2017
Rules assistance for Apocalypse au Zoo de Carson City
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Apocalypse au Zoo de Carson City is a board game released in 2017 for 2–4 players, 10–15 minutes per game, and ages 12 and up. It was designed by Alexandre Droit and Florent Toscano and its main mechanics are Tile Placement and Grid Movement.
You will have to free the animals, kill the mutants and the stubs of other teams, but above all do not forget to survive! Apocalypse au Zoo de Carson City is composed of a square of 25 decks of two cards, corresponding to the zoo. On your turn, you can put one of your character in the zoo and win the zoo card on which you are going. You can also move (a card above, below, right or left) one of your character already in the zoo to win the card on which you are going. You can also go on the character of another player to kill him and win the card — but you can kill other players only when their card value is less or the same than yours! When you win a zoo card, you turn it to check if there is a big mutant (only present on the back of a 0, a 1, a 2 and a 3 cards, never on the back of the 4-value cards). When it's a case, you're unlucky because your character is bitten, so you turn the card which is now a zoo card like others. Moreover, when a box is empty because the two cards have been won, nobody can go at this place! The game ends when a player can not play anymore. You then count points of all cards you win, and points present on the cards of character still alive...
Apocalypse au Zoo de Carson City supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Apocalypse au Zoo de Carson City is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Apocalypse au Zoo de Carson City for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Apocalypse au Zoo de Carson City has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Apocalypse au Zoo de Carson City belongs to these categories: Zombies. Its main mechanics are Tile Placement and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Apocalypse au Zoo de Carson City are: Alexandre Droit and Florent Toscano. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Apocalypse au Zoo de Carson City as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.