
- BGG rank
- BGG #3,483
- BGG rating
- 7.9
Pathfinder Adventure Card Game: Mummy's Mask – Base Set
- 1–4 players
- 120 min
- Complexity 2.8/5
- 2016

Expansion for Apocrypha Adventure Card Game: Box One – The World
2018
Rules assistance for Apocrypha Adventure Card Game: Box Three – The Devil
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Apocrypha Adventure Card Game: Box Three – The Devil is an expansion for Apocrypha Adventure Card Game: Box One – The World released in 2018 for 1–6 players, 60 minutes per game, and ages 14 and up. It was designed by Paul Peterson, Mike Selinker, Elisa Teague, Liz Spain, Chad Brown, Tanis O'Connor, Gaby Weidling, Keith Richmond, and Aviva Schecterson and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
GIVE THE DEVIL ITS DUE. Angels and demons colluding in the bright casino lights. Animals and plants coiling around us in the night. Strange outsiders entering the world through your dreams. Snake cultists seeking to raise a dragon from an Aztec pyramid. All these and more come together for a highly unsettling apocalypse. The Devil is an expansion for the Apocrypha Adventure Card Game that can be played as a co-op card game for 1-6 players or a full roleplaying game with one player acting as a guide. The Devil contains four chapters, each containing cards that detail memories written by a legendary author. This box contains: The Book of the Animus, in which the New Orleans bayou is threatened by the great spirit of nature, with memories by Kij Johnson. The Book of the Damned, in which Las Vegas is overrun with demons and angels preying on the weak-willed tourists, with memories by Erin M. Evans. The Book of the Dreamers, in which the cities of New England are invaded by twisted nightmares, with memories by Keith Baker. The Book of the Serpents, in which the ancient ruins of Mexico are unearthed by snake worshippers searching for the last dragon, with memories by Wolfgang Baur. —description from the publisher
Apocrypha Adventure Card Game: Box Three – The Devil supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Apocrypha Adventure Card Game: Box Three – The Devil is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Apocrypha Adventure Card Game: Box Three – The Devil for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Apocrypha Adventure Card Game: Box Three – The Devil has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Apocrypha Adventure Card Game: Box Three – The Devil belongs to these categories: Card Game, Fantasy, and Horror. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Apocrypha Adventure Card Game: Box Three – The Devil are: Paul Peterson, Mike Selinker, Elisa Teague, Liz Spain, Chad Brown, Tanis O'Connor, Gaby Weidling, Keith Richmond, and Aviva Schecterson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Apocrypha Adventure Card Game: Box Three – The Devil as an expansion for Apocrypha Adventure Card Game: Box One – The World. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Apocrypha Adventure Card Game: Box One – The World to use it. Check that your edition of Apocrypha Adventure Card Game: Box One – The World is compatible, as some expansions were revised between editions.