Arena: Morituri te salutant
BGG rank
BGG #11,636
BGG rating
7.6

Arena: Morituri te salutant

1997

Rules assistance for Arena: Morituri te salutant

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30 min
  • 12+
  • Complexity 3.7/5

For 2 players

Rules assistant for Arena: Morituri te salutant

What would you like to know?

Answers come from the official rulebook, with the page to check.

Arena: Morituri te salutant is a board game released in 1997 for 2–5 players, 30 minutes per game, and ages 12 and up. It was designed by Vlaada Chvátil and its main mechanics are Variable Player Powers, Team-Based Game, and Action Queue.

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About the game

Tactical combat game, where you choose one or two characters, who fight each other (it's also possible with a multi-player variant, where some players can cooperate to win). The winner is the one who succeeds in getting the opponents "Condition Points" down to zero. The combat rules are unusual, well thought-out and interesting. Instead of throwing a die, you choose a number 1-6 (depending of the attack type, the range might be lower) on the die and the defense is a certain number of guesses to find out what the opponent attacks with. Number of attacks depends on the active combat card (defense cards gives more guesses, but lower attack damage). The higher value, the higher becomes the damage, but if you always chooses the highest value, it's soon penetrated! You play the game by choosing the cards and their order from your characters card deck and you have to out-guess your opponent.

Questions and answers

Arena: Morituri te salutant supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.