
- BGG rank
- BGG #234
- BGG rating
- 7.6
Descent: Journeys in the Dark (Second Edition)
- 1–5 players
- 120 min
- Complexity 3.2/5
- 2012

Rules assistance for Arkham Horror (Third Edition): Dead of Night
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Arkham Horror (Third Edition): Dead of Night is an expansion for Arkham Horror (Third Edition) released in 2019 for 1–6 players, 120–180 minutes per game, and ages 14 and up. It was designed by Daniel Clark (I) and Philip D. Henry and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.
Kate Winthrop pulled the collar of her long coat tight against her neck to ward o the creeping chill of a damp autumn night. With a squeal of tires, a long black car raced by, pursued closely by a police wagon. Kate pressed herself up against the iron railing of the bridge over the Miskatonic to keep clear of the chaos. She’d read in the papers about the recent upsurge in violent crime and felt the increasing tension all around the city. As the nights grew longer, she noticed a deeper darkness lurking in the shadows around Arkham, and the instruments in her research lab at the university were responding to some influence that she couldn’t observe. Something was coming. Step into a world of horror with Dead of Night, a new expansion for Arkham Horror Third Edition! In Dead of Night, investigators explore the facets of Arkham best left unseen in the light of day. Organized crime builds a strong foothold in the city, secret cults labor for a dark master, an alien moon hangs overhead, and unknowable horrors stalk the night. This expansion includes two all-new scenarios, new encounters for every location in Arkham, new monsters and anomalies, and four new investigators to face these fresh horrors, armed with new spells, items and allies. —description from the publisher
Arkham Horror (Third Edition): Dead of Night supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Arkham Horror (Third Edition): Dead of Night is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Arkham Horror (Third Edition): Dead of Night for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Arkham Horror (Third Edition): Dead of Night has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Arkham Horror (Third Edition): Dead of Night belongs to these categories: Fighting, Horror, and Adventure. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Arkham Horror (Third Edition): Dead of Night are: Daniel Clark (I) and Philip D. Henry. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Arkham Horror (Third Edition): Dead of Night as an expansion for Arkham Horror (Third Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Arkham Horror (Third Edition) to use it. Check that your edition of Arkham Horror (Third Edition) is compatible, as some expansions were revised between editions.