Ascending Empires
BGG rank
BGG #2,047
BGG rating
7.1

Ascending Empires

2011

Rules assistance for Ascending Empires

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 75 min
  • 10+
  • Complexity 2.4/5

For 2 players

Rules assistant for Ascending Empires

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ascending Empires is a board game released in 2011 for 2–4 players, 75 minutes per game, and ages 10 and up. It was designed by Ian Cooper (I) and its main mechanics are Set Collection, Tech Trees / Tech Tracks, and Flicking.

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About the game

Humanity has been at each other's throats since time immemorial. Now in another galaxy humans wage war amongst themselves again but this time with the aid of alien technology found on other planets. Ascending Empires offers a nice mixture of building exploring and development along with combat via a simple dexterity element. Ascending Empires is sure to sate the desire for a space empire building game that plays simply yet deeply. The last survivors of the Human race have fled to a new galaxy in fear of annihilation at the hands of an unstoppable enemy. Now, having discovered the ruins of four long dead civilizations spread across the stars, the race to develop technology based on the alien relics has begun. Humans will once again ascend to the stars to claim the galaxy. Players will colonize new worlds by building colonies, cities, and research facilities. They will develop new Technologies, and build up fleets of Starships. Ascending Empires is a fast paced game that utilizes a dexterity based Starship movement and combat system, and allows for many different strategies to be explored.

Questions and answers

Ascending Empires supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.