Ashes Ascendancy: Natural Magic Expansion
BGG rating
9.0

Expansion for Ashes Ascendancy

Ashes Ascendancy: Natural Magic Expansion

2026

Rules assistance for Ashes Ascendancy: Natural Magic Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 30–60 min
  • 14+

Rules assistant for Ashes Ascendancy: Natural Magic Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ashes Ascendancy: Natural Magic Expansion is an expansion for Ashes Ascendancy released in 2026 for 1–2 players, 30–60 minutes per game, and ages 14 and up. It was designed by Nick Conley and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

The war between Phoenix and Dragon intensifies as Indiri Aldair, an emissary of the ancient dragons, appears on Argaia, ready to hunt the foes of his masters! But this new threat is met by Kanna Galeheart and Maeve Luminvale, both practitioners of natural magic. Can these two Phoenixborn repulse the Dragonborn without fighting each other? Manipulate the forces of nature with the Ashes Ascendancy: Natural Magic Expansion, containing two new Phoenixborn. Add a new magic type to your library of cards, increasing the tools at your disposal. Battle against a friend, or play solo or co-op against a unique new Dragonborn!

Questions and answers

Ashes Ascendancy: Natural Magic Expansion supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.