
- BGG rank
- BGG #877
- BGG rating
- 7.3
Ashes Reborn: Rise of the Phoenixborn
- 2–4 players
- 30–120 min
- Complexity 2.9/5
- 2015

Rules assistance for Ashes Ascendancy: Natural Magic Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ashes Ascendancy: Natural Magic Expansion is an expansion for Ashes Ascendancy released in 2026 for 1–2 players, 30–60 minutes per game, and ages 14 and up. It was designed by Nick Conley and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
The war between Phoenix and Dragon intensifies as Indiri Aldair, an emissary of the ancient dragons, appears on Argaia, ready to hunt the foes of his masters! But this new threat is met by Kanna Galeheart and Maeve Luminvale, both practitioners of natural magic. Can these two Phoenixborn repulse the Dragonborn without fighting each other? Manipulate the forces of nature with the Ashes Ascendancy: Natural Magic Expansion, containing two new Phoenixborn. Add a new magic type to your library of cards, increasing the tools at your disposal. Battle against a friend, or play solo or co-op against a unique new Dragonborn!
Ashes Ascendancy: Natural Magic Expansion supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ashes Ascendancy: Natural Magic Expansion is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ashes Ascendancy: Natural Magic Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ashes Ascendancy: Natural Magic Expansion belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ashes Ascendancy: Natural Magic Expansion are: Nick Conley. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ashes Ascendancy: Natural Magic Expansion as an expansion for Ashes Ascendancy. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Ashes Ascendancy to use it. Check that your edition of Ashes Ascendancy is compatible, as some expansions were revised between editions.