Ashes Reborn: Red Rains – The Siege of Lordswall
BGG rating
8.6

Expansion for Ashes Reborn: Red Rains – The Corpse of Viros

Ashes Reborn: Red Rains – The Siege of Lordswall

2024

Rules assistance for Ashes Reborn: Red Rains – The Siege of Lordswall

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 30–60 min
  • 14+
  • Complexity 2.3/5

Rules assistant for Ashes Reborn: Red Rains – The Siege of Lordswall

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ashes Reborn: Red Rains – The Siege of Lordswall is an expansion for Ashes Reborn: Red Rains – The Corpse of Viros released in 2024 for 1–2 players, 30–60 minutes per game, and ages 14 and up. It was designed by Isaac Vega and Nick Conley and its main mechanics are Dice Rolling, Die Icon Resolution, and Cooperative Game.

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About the game

Phoenixborn and Chimera Expansion Decks! It began with war, the dead being unceremoniously dumped in an old mine. But the Red Rains flooded those tunnels, producing something horrifying. Now a veritable tide of human thralls surges toward Lordswall, their will controlled by the crimson crystals growing from their flesh. Choose from four returning Phoenixborn: Odette, Xander, Dimona, and James, each wielding a brand new signature card. Use the included new divine magic player deck to repel the enemy at the city’s gates! Hold the line, protect your comrades, then smite the wickedness of the crystalline plague. Stop the horde at Lordswall or brace for extinction! —description from the publisher

Questions and answers

Ashes Reborn: Red Rains – The Siege of Lordswall supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.