
- BGG rank
- BGG #65
- BGG rating
- 8.7
Oathsworn: Into the Deepwood
- 1–4 players
- 30–90 min
- Complexity 3.7/5
- 2022

Rules assistance for Assembly: Glitches
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Assembly: Glitches is an expansion for Assembly released in 2018 for 1–4 players, 10–20 minutes per game, and ages 8 and up. It was designed by Janice Turner and Stu Turner and its main mechanics are Hand Management, Push Your Luck, and Modular Board.
The computer is evolving and learning new ways to stop you escaping. The Glitches expansion contains: 10 Glitch cards, increasing game difficulty. 4 new Malfunction sets, mixing up gameplay. 2 new role cards, increasing variation. —description from the publisher
Assembly: Glitches supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Assembly: Glitches is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Assembly: Glitches for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Assembly: Glitches belongs to these categories: Card Game, Puzzle, and Science Fiction. Its main mechanics are Hand Management, Push Your Luck, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Assembly: Glitches are: Janice Turner and Stu Turner. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Assembly: Glitches as an expansion for Assembly. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Assembly to use it. Check that your edition of Assembly is compatible, as some expansions were revised between editions.