
- BGG rank
- BGG #4,380
- BGG rating
- 6.7
The Settlers of Canaan
- 2–4 players
- 60 min
- Complexity 2.3/5
- 2002

1990
Rules assistance for Astérix et les Romains
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Astérix et les Romains is a board game released in 1990 for 2–6 players, 60 minutes per game, and ages 8 and up. It was designed by Klaus Teuber and its main mechanics are Trading, Roll / Spin and Move, and Pick-up and Deliver.
A simple game using the Asterix franchise. The players are racing to win a bet as to whom will collect the most Roman helmets. You move from the Roman camp (which gets you 3 cards) to the village and back until the deck is exhausted. There are obstacles in the way: Assurancetourix the Bard makes you flee back three spaces with his atrocious singing, and you trip over the menhirs, losing a card. A small Roman cohort can be hit to garner an extra card. When two players end up in the same space, there can be a tussle, with one card --picked randomly-- being swapped. The real strategy comes in deciding which of the two dice to use: the slow one (1-4) or the fast one (3-6). When using the fast one, any player can cry out "Exchange!" and swap his hand for yours... The 48 Roman cards are worth from 1 to 5 helmets each, but there are a fair number of red cards bearing non-helmets (caligae, shields, pilums, etc) which score from -1 to -5. So beware! Re-implements: Älpler-Stafette
Astérix et les Romains supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Astérix et les Romains is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Astérix et les Romains for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Astérix et les Romains has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Astérix et les Romains belongs to these categories: Card Game, Comic Book / Strip, and Children's Game. Its main mechanics are Trading, Roll / Spin and Move, and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Astérix et les Romains are: Klaus Teuber. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Astérix et les Romains as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.