Atmosfear: The Harbingers
BGG rank
BGG #12,029
BGG rating
6.1

Atmosfear: The Harbingers

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Rules assistance for Atmosfear: The Harbingers

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60 min
  • 12+
  • Complexity 2.0/5

Rules assistant for Atmosfear: The Harbingers

What would you like to know?

Answers come from the official rulebook, with the page to check.

Atmosfear: The Harbingers is a board game released in 1995 for 3–6 players, 60 minutes per game, and ages 12 and up. Its main mechanics are Race and Modular Board.

Expansions

Similar games

About the game

The aim is to collect 6 different key stones and return to the hub, where you need to enter exactly at your own number. Then you should NOT draw your own piece of paper from "the Source of the Fear". The game uses a VHS video tape as a 'video clock' giving the players one hour to complete the game, which is interrupted now and then by the Gatekeeper on the video, who says what the current user may or must do. This makes the game quick and stressful, as you want to conclude you turn as fast as possible, so you won't be the player affected by the Gatekeeper. It's a modular game board that allows for several different setups.

Editions

  • Atmosfear: The HarbingersenMattel, Inc., Spear's Games1995
  • Atmosfear: Les ÉmissairesfrSpear's Games1995
  • Atmosfear: Los EmisariosesBorras Plana S.A.1995
  • Atmosfear: Los EmisariosesBorras Plana S.A.1995

Categories

Publishers

  • Borras Plana S.A.
  • Mattel, Inc.
  • Spear's Games
  • A Couple 'A Cowboys

Questions and answers

Atmosfear: The Harbingers supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.