
- BGG rank
- BGG #15,314
- BGG rating
- 6.6
Stem & Branch
- 1–4 players
- 20–30 min
- Complexity 1.8/5
- 2026

2017
Rules assistance for Aura
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Aura is a board game released in 2017 for 2–4 players, 20–40 minutes per game, and ages 8 and up. It was designed by Michael Orion and its main mechanics are Hand Management, Simultaneous Action Selection, and Pattern Building.
What does your Aura reveal? • Aura is an easy to learn, but difficult to master, strategy card game for 2-4 players. • Enjoyed by casual and hardcore gamers alike, Aura is the perfect gateway into the world of modern card games. • Outwit and bluff your way to victory, but remain flexible, because when the cards are revealed anything can happen. Begin the game with your own deck of cards. Five distinct types of cards are represented by the five colors in your deck. The colors are visible on both the backs and fronts of each card to give the effect of an observable aura when in your hand. Take turns playing cards face down in an attempt to both protect your deck and to remove cards from your opponents’ deck. Win by having the most cards remaining at the end of the game.
Aura supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Aura is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Aura for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Aura has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Aura belongs to these categories: Card Game and Abstract Strategy. Its main mechanics are Hand Management, Simultaneous Action Selection, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Aura are: Michael Orion. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Aura as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.