
- BGG rank
- BGG #99
- BGG rating
- 7.7
Azul
- 2–4 players
- 30–45 min
- Complexity 1.8/5
- 2017

2018
Rules assistance for Azul: Stained Glass of Sintra
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Azul: Stained Glass of Sintra is a board game released in 2018 for 2–4 players, 30–45 minutes per game, and ages 8 and up. It was designed by Michael Kiesling and its main mechanics are Set Collection, Tile Placement, and End Game Bonuses.
Azul: Stained Glass of Sintra challenges players to carefully select glass panes to complete their windows while being careful not to damage or waste supplies in the process. The window panels are double-sided, providing players with a dynamic player board that affords nearly infinite variability! Gameplay is similar to Azul. Players draft colored glass tiles to their player board. Later in the round, players score points based on how they've placed their window pane pieces pieces. Extra points are scored for specific patterns and completing sets. There's also a new Colour Bonus mechanic at the end of every round for additional scoring strategy. The game will come to an end after 6 rounds. The player with the most points at the end of the game wins. Azul: Stained Glass of Sintra has new components including translucent window pane pieces, a tower to hold discarded glass panes, and double-sided player boards and window pane panels. —description from the publisher
Azul: Stained Glass of Sintra supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Azul: Stained Glass of Sintra is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Azul: Stained Glass of Sintra for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Azul: Stained Glass of Sintra has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Azul: Stained Glass of Sintra belongs to these categories: Abstract Strategy, Puzzle, and Renaissance. Its main mechanics are Set Collection, Tile Placement, and End Game Bonuses. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Azul: Stained Glass of Sintra are: Michael Kiesling. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Azul: Stained Glass of Sintra as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.