
- BGG rating
- 8.2
Rules assistance for Band of Brothers: Texas Arrows
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 90 min
- 12+
- Complexity 2.6/5

Rules assistant for Band of Brothers: Texas Arrows
What would you like to know?
Answers come from the official rulebook, with the page to check.
Band of Brothers: Texas Arrows is an expansion for Band of Brothers: Ghost Panzer released in 2016 for 2 players, 90 minutes per game, and ages 12 and up. It was designed by Jim Krohn and Beresford Dickens and its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid.
About the game
Band of Brothers: Texas Arrows is the third game in the Band of Brothers series of WW2 tactical games. It follows the US 36th Infantry Division through Italy, France, and Germany during WW2. First line and elite US Infantry squads are introduced. In twelve scenarios, they face a mixture of opposition forces including second line Germans, first line Germans, and Panzergrenadiers. New vehicles make an appearance as well. Texas Arrows uses the same streamlined proficiency system introduced in Band of Brothers: Ghost Panzer. Ownership of both Screaming Eagles and Ghost Panzer is required to play. (E.g. every scenario require some maps or counters from GP.) The initial print run also includes 2 sheets of counters that update all the 1st edition Screaming Eagles unit counters to the 2nd edition updated proficiency system introduced in Ghost Panzer. Contents: - 2 Sheets of 7/8" counters to update Screaming Eagles - 1 Sheet of 7/8" counters introducing new units - 2 Maps - Scenario book with 12 scenarios - 1 page of additional rules - 1 Player Aid Card
Designers
Publishers
- Worthington Games
- Worthington Publishing, LLC
Questions and answers
Band of Brothers: Texas Arrows supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Band of Brothers: Texas Arrows is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Band of Brothers: Texas Arrows for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Band of Brothers: Texas Arrows has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Band of Brothers: Texas Arrows belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Band of Brothers: Texas Arrows are: Jim Krohn and Beresford Dickens. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Band of Brothers: Texas Arrows as an expansion for Band of Brothers: Ghost Panzer. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Band of Brothers: Ghost Panzer to use it. Check that your edition of Band of Brothers: Ghost Panzer is compatible, as some expansions were revised between editions.