BANG! Dodge City with High Noon expansion
BGG rating
7.1

Expansion for BANG!

BANG! Dodge City with High Noon expansion

2008

Rules assistance for BANG! Dodge City with High Noon expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–8 players
  • 45 min
  • 10+
  • Complexity 1.8/5

Rules assistant for BANG! Dodge City with High Noon expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

BANG! Dodge City with High Noon expansion is an expansion for BANG! released in 2008 for 3–8 players, 45 minutes per game, and ages 10 and up. It was designed by Emiliano Sciarra and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.

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About the game

BANG! Dodge City contains two decks of new BANG! cards, introducing new characters and new cards to shuffle together with the original deck. Moreover, it is possible to accommodate eight players: there are two Renegades in town! BANG! High Noon is 13 cards: shuffle them and put the one called "High Noon" at the bottom. Each turn the Sheriff reveals a new High Noon card which every player must obey for the entire turn.

Questions and answers

BANG! Dodge City with High Noon expansion supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.